Tiny, weak insects that slow the flow of time around them. Its power seems to have to do with magnets. ![]() They offer to repair adventurers' gear for a fee.Ī suspiciously familiar pocket-sized monster. Designed by Dungeoneer, she takes after her creator in many ways.Ī stone slime and fire elemental that operate a forge in the Slimecrown Citadel. Designed by Demonologist, named by the crown.Ī gazer-type monster that constantly ogles everyone. Designed by the Archivist, it summons weapons from within its pages and, given time, can copy its opponent's weapon and fighting style.Ī Shield Demon made of shields. Its music is quite hypnotic.Ī book with legs. Mary saw that Oilivia was having trouble keeping herself together as a two-rune slime, so she added more runes until she stabilized.Ī deceptively powerful 5-rune slime formerly belonging to an adventurer. If need be, her fighting style involves poison, not rocks.Ī former Oil Slime that runs the spa. ![]() She oversees a challenge where adventurers must prepare tea instead of fighting. With rocks.Ī former Plant Slime, she is the eldest and most proper of her siblings. Her fighting style involves punching people. Her fighting style involves rocks.Ī former Magma Slime, she is the most hot-headed of her siblings. He is rarely seen apart from Rosalyn, his protector.Ī former Mud Slime, she is the shyest sibling of the slime princesses. Depending on who is defeated first, their fusion can take different forms.Ī Royal Slime Paladin charged with protecting the "prince" of Slimecrown Citadel.Ī former Squire Slime, Prince Simon is the only male slime in the Royal Family. When Lily or her protector is defeated, they fuse to create a stronger second stage monster.Ī Royal Slime Knight that defends his beloved Lily Slime as a miniboss. Sees herself as the one true princess of Slimecrown Citadel. Still a dangerous fighter if provoked.Ī haughty Fancy/Royal Slime upgraded with a Magic Rune, currently serving as one half of a miniboss fight. Two plant monsters that run the dungeon's item shop.Ī Cleric Plant that acts as an NPC offering healing services to adventurers in the citadel's main hub. Two opposing schools of thought on luring adventurers: One tries to be more alluring, while the other is more. They operate the Slimecrown cafe and assist with Rosa's tea ceremony.įloating ice monsters, because Water runes aren't just for slimes. ![]() Skilled in close combat.įormerly the Maid and Butler Slimes respectively. Not a bad shot, for a slime.Ī wise slime combining the Fist and Psion runes. Splits when attacked.Ī three-rune slime type with a bow. Not actually a Poison Slime, but a mindless tentacle made of poisonous jelly. Originally created in order to farm the various rune types, their great number still serves the purpose of expanding Curi's arsenal of powers and acting as a recruitment pool for stronger slime monsters. Where did she even get one of those? Her bat's unusually powerful due to a glitch where it's treated as a physics object and not a weapon.Įvery two-rune slime is in this subcategory. Now a six-rune slime, she can access the abilities of any three-rune or less slime monster in the dungeon.Īnother basic slime, Ruth picked up a bat during her first fight and hasn't put it down since. Her core was damaged in an encounter with Jeffrey (see below).
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